NACHTRUN
A downloadable game for Windows
NACHTRUN is an infinite runner that takes place in a completely pitch black tunnel.
Since you cannot trust your sight, you will have to use audio cues to know when to turn, and when to start and stop climbing
HOW TO PLAY:
- RUN FORWARD: by default. if no keys are pressed, you will run forward
IMPORTANT: All inputs are done at the end of the measure that prompts you what to do. (The score counter increments every measure)
If you hear A SERIES OF BEEPS, that means you are approaching a turn on the next measure.
- LOW pitch to HIGH pitch means right turn
- tap [RIGHT ARROW KEY]
- Example: LOW ---- LOW ---- HIGH - HIGH - HIGH - HIGH - [RIGHT KEY]
- HIGH pitch to LOW pitch means left turn
- tap [LEFT ARROW KEY]
- Example: HIGH----HIGH ---- LOW - LOW - LOW - LOW - [LEFT KEY]
If you hear a MONKEY , that means you are approaching a climbing section, or are about to end a climbing section.
- If you are not yet climbing, press and hold [SPACE BAR] to start climbing, and keep it held down until you hear the monkey again.
- If you are climbing, release [SPACE BAR] to stop climbing
Example: *REST* ---- *REST* ---- OOH - AHH - AHH - OOH - [SPACE]
- - - - - - - - - - - - - - - - - - - - - -
Made for GMTK Jam 2018
Theme: GENRE but you can't MECHANIC - Endless Runner but you can't See anything
Status | In development |
Platforms | Windows |
Author | drewby |
Genre | Rhythm |
Tags | Game Maker's Toolkit Jam, infinite-runner |
Download
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Comments
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Overall I think it's a pretty neat idea and I had a good time. The idea you were going for is clear and anybody who spends a few minutes with it can pick it up.
The rest are nothing more than nitpicks but here's a few comments.
The initial difficulty came from learning the sounds that were in the game. Once I got familiar with them my next big issue was to figure out the timing . I'm not sure if this is intended but if I press too early the game would kill me even if I had the correct input for the sound that was coming up. Once I got that down, I could survive to do a descent run but the window might be a bit too tight.
If you're gonna turn this into a full game I would make the window bigger or find a different penalty for an early press. Maybe you could lose a point, It would keep the player playing for longer instead of restarting.
Bonus QA, I was able to make the game crash if I was quick enough and pressed space bar at the start of a run.
Good job.